Wiki / Weapons
Equipment

New Weapons

Rift Flux upgrades familiar vanilla weapons into durable tools for long invasions.

Infused Sword

Crafted from a diamond sword and three Rift Flux. Each successful hit repairs one durability point, and the sword can spend its full charge on an active ability.

Right-click Heals 6 health when the sword is fully repaired.
Sneak + right-click Restores 6 food points instead, with a 0.5 saturation modifier.
Cost The ability fully depletes durability; successful hits recharge it.

Searing Bow

Crafted from a bow and five Rift Flux. Shooting consumes no durability. Holding the draw for a long time activates a Searing shot.

  • After roughly 76 ticks / 3.8 seconds of draw time, the arrow ignites.
  • The empowered arrow receives 5.5 base damage before other hit effects are applied.
  • The long charge time makes this shot best for prepared sight lines and large targets.
The Infused Sword rewards consistent melee hits; the Searing Bow rewards safe distance and preparation. Their distinct roles complement each other in a defense.