Wiki / Traps
Base Defense

Traps

Traps are placed on a solid supporting block, take three seconds to arm, and become a reusable Empty Trap after triggering.

Empty Trap

Four iron ingots around one Rift Flux create the base. A placed empty trap can be picked up by touching it.

Rift Trap

Combine an Empty Trap with Rift Flux. The direct target takes heavy magic damage: 38 for mobs and 12 for players. Nearby entities also take damage, and vulnerable targets are stunned for 60 ticks.

Flame Trap

Combine an Empty Trap with a lava bucket. When triggered, it deals fire damage, ignites targets for eight seconds, and sets suitable nearby blocks on fire.

Triggering & Retrieval

Friendly-fire warning: Players are not excluded from trap effects. Route escape paths beside, rather than through, trap lines. Flame Traps can also ignite the surroundings.