Combat profile
Shipped defaults for Minecraft 26.3 / NeoForge. Server base stats, wave scaling and ability settings can change these values. Existing server configurations may retain older costs and theme assignments. Timings assume 20 TPS.
Behavior
Uses Iron Golem movement and melee attacks with a large custom model and deeper Iron Golem sounds. The default attack setting is 15; actual melee damage is randomized in the Golem-style range (7.5–21.5 before reductions at that setting). Successful hits add upward knockback, reduced by the victim’s knockback resistance. It can swim normally.
For a visible living target farther than 4 and at most 20 blocks away, it throws an actual Flying Eye. Throws are at least 100 ticks (5 seconds) apart. The eye inherits its Nexus binding, attaches immediately on a valid hit and remains a separate mob afterward. Use cover to block throws or a thrown Eye of Ender to lure nearby Flying Eyes away.
Its enabled mining ability destroys an allowed obstructing block immediately with a Golem strike animation, rather than ordinary mining progress. At least 5 seconds separate block strikes; it still respects allowed terrain, the mining ability and Mob Griefing. It does not build by default.
Keep distance from its heavy melee attack, but avoid exposing yourself to repeated eye throws. Defend the Nexus with protected obstacles and deal with thrown eyes promptly. Mining and throw cooldowns persist across saving and are capped at their normal five-second duration when loaded.
Spawning & configuration
Entity ID: invmod:one_eye. Default themes: SIEGE, MIXED, RANDOM, RANDOMHELL. Use Themes and the entity configuration to change participation and costs.
The shipped wave spawn location is above ground. This restricts Nexus-wave spawn points; it does not grant movement abilities or damage immunity. There is no dedicated vanilla replacement for this mob.
Use its dedicated egg from the creative inventory, or /give @s invmod:one_eye_spawn_egg with command permission. To summon it directly, use /summon invmod:one_eye. See the Spawn Egg Reference. Its vanilla Zombie family icon does not change the separately registered mob it spawns.
Drops
Exactly 1 Eye of Ender and 4–8 Rift Flux, plus the inherited 25% Small Remnants roll. It does not use the vanilla Iron Golem iron/poppy loot table.
Eye of Ender • 1
Rift Flux • 4–8
Small Remnants • 25%