Combat profile
Shipped defaults for Minecraft 26.3 / NeoForge. Server base stats, wave scaling and ability settings can change these values. Existing server configurations may retain older costs and theme assignments. Timings assume 20 TPS.
Behavior
Survives on land and underwater. It uses an amphibious path, walks with spider-like tentacle motion on land and swims with a Squid tentacle animation. On reaching a visible valid victim, it deals one hit using its damage setting (2 by default) and attaches only if that hit succeeds and the victim survives.
While attached, it follows the victim’s look direction and takes control of movement. It searches loaded blocks up to 16 blocks horizontally and 8 vertically for the nearest water source, carries the victim toward it, then sinks to drown them. The victim keeps their walking animation. After the victim dies or the attachment ends, it can resume its Nexus objective and leave the water.
Without a water source it releases the victim after 40 ticks (2 seconds). After detaching it waits 100 ticks (5 seconds) before attaching again. Players cannot escape with ordinary dismount controls: use attack to hit the attached Squid regardless of viewing direction, or have another defender kill it. Its flat underside sits centered on the victim’s face. The first-person overlay shows the complete tooth-lined underside without tentacles, scaled to fill the view without cropped edges. It uses vanilla Squid sounds.
It ignores victims already occupied by another Mini Squid or Flying Eye, and abandons a chased victim if another parasite attaches first. It targets eligible player allies, configured attack targets and opposing Versus mobs. Without a living target it attacks the active enemy Nexus for 1 core damage each second at close range. Attachments are released on death/removal and do not trap loaded passengers after a reload.
Spawning & configuration
Entity ID: invmod:mini_squid. Default themes: MIXED, RANDOM, RANDOMHELL. Use Themes and the entity configuration to change participation and costs.
The shipped wave spawn location is underwater. This restricts Nexus-wave spawn points; it does not grant movement abilities or damage immunity. There is no dedicated vanilla replacement for this mob.
Use its dedicated egg from the creative inventory, or /give @s invmod:mini_squid_spawn_egg with command permission. To summon it directly, use /summon invmod:mini_squid. See the Spawn Egg Reference. Its vanilla Squid family icon does not change the separately registered mob it spawns.
Drops
Uses the vanilla Squid loot table: 1–3 Ink Sacs before vanilla Looting modifiers. No shared Small Remnants roll is inherited.
Ink Sacs • 1–3, plus Looting