Tier 2 • Siege unit

IM Big Thrower

The larger, quicker Thrower variant launches boulders over long distances, clears blocking terrain, and cannot be knocked back.

IM Big Thrower Spawn EggSpawn egg
invmod:big_thrower_spawn_egg
Drag to rotate • Scroll to zoom

Combat profile

For Minecraft 26.3 / NeoForge, wave base values and supported behavior can be changed per registry entry: see health, damage and base armor and mob abilities. Tier, size and wave scaling still apply.

Attack damage15
Movement speed0.23
Experience25 XP
Ranged reachUp to 90 blocks

Behavior

The Big Thrower targets players from range, throws boulders, attacks the Nexus when it has no combat target, and advances toward it between attacks. It can punch through obstructing blocks and ignores knockback. Its rendered body is 10% larger than the regular Thrower.

Other siege variants: the Piglin Thrower launches explosive projectiles that can leave a Rolling Iron Ball behind; the Zombified Piglin Thrower uses fire-starting lava boulders. Both have their own spawn eggs, models and wave entries.

For normal boulder defense and its 50% chance and limits, see the datapack tag guide.

Drops

In the current Minecraft 26.3 / NeoForge build, the mob's own loot table drops the items below. Each range is rolled independently. These default pools have no Looting bonus; server datapacks can replace them. A minimum of zero means that item can be absent.

Rotten Flesh • 0–2
TNT • 0–1
Small Remnants • 1 guaranteed + 25% chance of 1 extra

The Thrower death hook adds one Small Remnants, and the shared IM death hook independently has a 25% chance to add another: normally 1, occasionally 2. These are separate from the item ranges above.

Compare the additional mob drops; this is the mod's own loot, rather than an inherited vanilla mob table.

Vanilla replacement

No vanilla mob maps to a Thrower, so it is not created by natural vanilla-mob replacement. It appears through invasion waves or its dedicated spawn egg.