Tier 3 • Brute variant

IM Drowned Brute

An amphibious, fireproof Tier-3 invader with a dedicated layered head model.

Drowned Brute family iconSpawn egg
invmod:drowned_brute_spawn_egg
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Combat profile

Values below describe the Minecraft 26.3 / NeoForge defaults. Health is the configured adult wave baseline, not a promise of final HP. Per-entity stats, tier, size and wave scaling can change combat values; egg and command spawns are not a reliable test of wave overrides.

Wave base health65 HP
Native melee damage18 • 21 sprinting
Movement speed0.17
Standard pool cost6

Behavior

See the complete weapon/projectile reference for bow and crossbow arrows, Core hits, sniper settings and the current 26.3 living-target exception. Native trident combat and inherited Core shooting have different ranges and intervals.

It retains Drowned swimming and diving, a 0.17 base movement value and faster underwater movement. This IM family is fireproof and handles water and lava navigation. When equipped with a trident it can use ranged attacks; a trident is not a guaranteed spawn-egg loadout. Its dedicated Brute skin uses two head shells.

As a Tier-3 invader it resists knockback. A sprinting melee hit adds 3 damage and strong knockback, then ends the sprint. It attacks defenders and the Nexus and can mine obstacles. Equipment can change its combat role; weapons, armor and abilities remain configurable.

Spawning and waves

Entity ID: invmod:drowned_brute. Its dedicated egg is invmod:drowned_brute_spawn_egg; it creates the Tier-3 variant directly.

/give @s invmod:drowned_brute_spawn_egg
/summon invmod:drowned_brute ~ ~ ~

It is a wave-pool variant, not a guaranteed natural replacement of its base mob. There is no fixed first-wave unlock: selection depends on the theme, available budget, active mob settings and a valid spawn location. Standard adult pool cost: 6. RANDOM and RANDOMHELL use their own cost rules (5 for these non-boss mobs); baby options and variant rolls can have different purchase costs.

Shipped theme memberships: ARMORED, RANGED, MIXED, RANDOM, RANDOMHELL, BRUTES, UNDEAD. These list defaults, not a guarantee of appearance. For built-in pool restrictions versus editable custom themes, see mob modes and Custom Themes.

Drops

Delegates to the vanilla Drowned loot table. Rotten flesh and a conditional copper-ingot drop. A trident is equipment, not a guaranteed loot-table reward. Vanilla kill conditions, Looting and server loot changes apply. Tier 3 adds no guaranteed special item; carried equipment drops follow equipment rules.

Compare the base mob and the Brute family overview.