Combat profile
For Minecraft 26.3 / NeoForge, wave base values and supported behavior can be changed per registry entry: see health, damage and base armor and mob abilities. Tier, size and wave scaling still apply.
Behavior
It uses the IM Zombie's core targeting and Nexus pathing, prioritizing players and player-supporting creatures before advancing on and attacking the Nexus. Unlike the unarmed Tier 1 Zombie, this variant cannot destroy blocks. Baby Armed Zombies gain the standard IM baby speed bonus.
Drops
Its base loot follows the vanilla Zombie loot table. In addition, the equipped wooden sword has a 20% configured drop chance.
Vanilla Zombie loot
Wooden Sword • 20%Vanilla replacement
When a Nexus is active, a vanilla Zombie can be replaced by the IM Zombie entity with 30% of the original maximum health. The Armed Zombie itself is a wave/spawn-egg-selected variant rather than a guaranteed natural replacement.
