Combat profile
For Minecraft 26.3 / NeoForge, wave base values and supported behavior can be changed per registry entry: see health, damage and base armor and mob abilities. Tier, size and wave scaling still apply.
Behavior
It keeps vanilla wolf behavior and armor support but never sits, does not follow or teleport to its owner, and hunts nearby IM invaders. If killed while its Nexus remains active, it tries to respawn fully healed at a safe nearby position.
Strange Bone recall

Use a Strange Bone to return your converted IM Wolf to its bound Nexus.
- Ensure the wolf's bound Nexus is active and has a suitable free destination nearby.
- Hold a Strange Bone and right-click the IM Wolf as its owner. This is separate from converting a vanilla wolf.
- On success, the wolf teleports to the Nexus, stops its navigation and clears its attack target.
One bone is consumed only on a successful recall; Creative mode does not consume it. A missing or inactive Nexus, no suitable destination, or another player's wolf prevents this recall. The destination is the Nexus, not the owner's position.
Drops
Uses the vanilla Wolf loot table.
Conversion
The Strange Bone converts a wild wolf or one owned by the user; another player's wolf is protected. Its wolf data is preserved.
